Exhibition.
Refine your project, hang the work, and walk each other through it.
Refinement.
The first half of Day 4 is studio time. Re-run the version that came out best, try a different material, write a sentence about the work. Bring one thing to a state you can stand behind.
Installation & sharing.
We hang what we have on the wall together. No theme, no curation — the wall reads as a worklog. Then everyone walks the group through their piece: what they tried, what surprised them, what they'd do differently.
Upload your final files and a photo of the physical output to the group folder.
Document your work.
Before you leave, upload documentation of your experiments to the shared documentation folder. This becomes the permanent record of the cohort's work.
[descriptor]_[YourName]Example:
spiral-field_JaneDoe.svgTo stay anonymous, just leave off your name.
What to include: Final photos of your physical output, source files (SVG, code, parameters), and a short author's note — what you tried, what surprised you, what you'd do differently.
Share your experience.
Your feedback directly shapes whether workshops like this continue. Organizers use your responses to demonstrate impact and apply for future funding — a few minutes of your time can help bring this experience to more people.
We're asking for a short testimonial, what was most valuable to you, and any concerns you have about continuing this work independently.
Stay connected.
The workshop ends, but the community doesn't have to.
Keep making.
You don't need the workshop's machines to keep drawing. The software is free, the techniques transfer, and there are options at every price point.
All the software tools are open source: Inkscape, vpype, saxi. The SVG guide and ASCII art tool on this site work in any browser. And LLMs have opened entirely new workflows — you can collaborate with AI to generate SVGs and G-code for compatible machines, no programming experience required.